“Control” is now playable on mobile devices for free if you are an AT&T customer

If you are on the AT&T mobile subscription plan, you can take advantage of the great benefits starting today. You will be able to play the perfect game Control from Remedy Entertainment at no extra cost via the cloud. It is powered by Immersive Stream for Games, a version of Stadia’s game streaming technology that Google licenses to third parties.

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This is the second time AT&T and Google have teamed up to allow mobile customers of the former to play an important game at no extra cost. In October last year, AT&T began offering access to Batman: Arkham Knight.

The key goal of this experiment is to demonstrate the capabilities of the AT&T 5G network with low latency. It will also showcase Google’s amazing cloud gaming technology.

You don’t need to download anything or buy any gaming hardware to try it out. You can play on devices that you already have in your pocket, bag, or desk, as long as you have a stable internet connection.

“As our first associate with Immersive Stream for Games, AT&T’s continued investment in delivering games directly to its customers underscores our ability to offer advanced streaming technology, the right tools for easy game portability, advanced detection, and the analytics needed to optimize for the consumer business,” he said. in a statement by Dov Zimring, product manager at Immersive Stream for Games.

“AT&T is launched Control the Ultimate edition from 505 Games is proof that the Immersive Stream for Games feature enables AT&T customers to click and play the full game on new devices at home or on the go, without the need to download and install. ”

After visiting the AT&T landing page, you must enter your mobile number and zip code. Before selecting the game you want to play, you must accept the terms of use and privacy policy.

AT&T gave me early access to theirs Control the Ultimate edition cloud streaming. It was very smooth for me. I didn’t notice any significant performance differences compared to any other game I tried on Stadia, although I wasn’t able to run any technical tests.

I tried Control (which I beat on PS5 before) on my PC and phone – it worked fine on Wi-Fi on both platforms. Unfortunately, I can’t say how well the game performs on the AT&T 5G network. Still, I tried it with a non-AT&T 4G LTE connection and it worked like a dream with an almost imperceptible lag. So I imagine it should run smoothly on 5G as well.

It is worth paying attention to the use of data for different quality settings on mobile devices. Playing at a resolution of up to 1080p can eat up 12.6 GB of data per hour. Choose a setting that maximizes the resolution at 720p and Control can use up to 4.5 GB per hour. There’s also a mobile-optimized 720p setting that can download 2.7GB of data per hour of playback.

Gamers can opt for touch controls or use an external controller such as a Stadia controller or a controller for PlayStation or Xbox. For a few bucks, you can pick up the clip that holds the controller and phone.

The touch controls work fine. For example, when you hold down RB (to make protagonist Jesse telekinetically hold the object up), you can move the same finger to rotate the camera as you would with the right stick on the controller. Jesse can then find an enemy to throw an item at. That said, I recommend turning on Aim Assist in the settings if you’re using touch controls.

However, I definitely prefer to use an external controller. If you have a compatible one available, I suggest using it instead. I find a traditional controller (or one designed for mobile devices like the Razer Kishi or Backbone One) much easier to use than a touchscreen. Moreover, you’ll be able to see more of the action without your fingers getting in the way.

Your progress will be automatically saved in the cloud. This means you’ll be able to continue where you left off when you switch between your computer and phone.

Control does not have the same cultural level as Batman. However, it’s a genius, weird game that has received many Game of the Year awards and honors from people like IGN in 2019. The Ultimate Edition includes both extras that are definitely worth checking out.

While there are obstacles in the way (including access to reliable and inexpensive high-speed internet access for many people), I am stubborn on the future of cloud gaming. This is a great opportunity for people to try out a fantastic game on devices that may not have enough power to run natively – Control is a resource-intensive title.

Hopefully those on a qualifying AT&T plan will try this out. Not only because Control it’s great, but it allows them to see what streaming games to their phone or tablet looks like in practice.

If you are on an AT&T mobile subscription, you can play Control and Batman: Arkham Knight now by going to the supplier’s website. Both will be available for a limited time.

In the meantime, I asked a few questions to people at AT&T, Immersive Stream for Games, and Control 505 Games publisher about the premiere. You can read what they had to say, including some intriguing tidbits about the future of cloud gaming and Immersive Stream for Games, here:
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