45 minutes of new gameplay footage

Leaked Diablo IV footage showing a massive fight in a grim cave.

Screenshot of a leaked footage of a Hellcaller Nangari Oracle fight that unfairly blurs the harsh textures from the game due to the horrible video quality.
Screenshot: Activision Blizzard

It’s been a nice weekend for big game leaks. As well as the first ever footage from a very unfinished one GTA 6 in mid september, all over the internet, sunday 18 september also saw a full 43 minutes of unfinished Diablo IV be sent. Footage from the ongoing friends and family alpha test previously appeared last monthbut nothing so comprehensive.

Honestly, it’s weird. It’s a footage as revealed on Redditexactly what you would expect Diablo IV look like. It is very wide, with a very neat, minimized UI in the lower center, and a compact map and to-do list in the upper right corner. And the rest of the screen is a character running in the dark.

It definitely didn’t help that the screen is almost more of a watermark than footage, but behind all of this you can spot some brand new features that look pretty neat, with a barbarian character showing off his powerful attacks. It climbs, jumps over cracks, and there’s a lot more detail in the textures that are in place. It looks exactly like everyone would like: More Diablo.

Gloomy Diablo IV footage of a barbarian at a large tomb.

A much more representative sharp game moment, but so dark it’s hard to spot much.
Screenshot: Activision Blizzard

I find it funny that features like climbing and jumping really stand out when I watch the footage. It’s completely silly that such core game pieces feel like unique new additions, but it’s a series where the changes are gradual and icy. And if such changes concern you (and they should – we certainly do not want to) Diablo will become a third-person action game), calm down by learning that they look like more fun ways to go up and down stairs or move through a level. You don’t jump in time, you just press a button when you are next to a gap.

But most importantly, it shows a game with much more verticality than we’ve seen before in the series. The caves seem much more three-dimensional, not limited to “levels” when going up and down. Coupled with what we saw in August the creators of the character and the class information, honestly, this leak works almost like an unofficial marketing campaign for an impressive game.

As with GTA 6is a fascinating insight into a build in development. However, this is definitely a much later development, the game is set to be released at some point next year. However, seeing the bright green pedestrian streets and listening to them with artificial proxy dialogue in the AI ​​voice is quite cute. The worst aspect of this leak is the poor streaming quality.

Diablo IV leak footage shows fallback textures and a lot of UI.

The footage shows a lot of replacement textures, but also gives a good picture of the current UI.
Screenshot: Activision Blizzard

There are a couple of mission spoilers out there that I won’t share as it benefits no one. It’s worth noting, however, that, oddly enough, Activision Blizzard has yet to decommission the files of the original leak. Perhaps, unlike Take-Two, they see the amazing free publicity these leaks offer, despite their frustrating marketing plans … No, I’m kidding.

It’s a spectacularly stupid leak as it happens. Whoever chose to stream it to buddies (possibly on Discord given the constant bugs all the time) didn’t check exactly who was watching and did so by playing the heavily watermarked version covered in “PRIVATE BUILD TEST” and then a unique number. This means that, like last time, Blizzard will have no secret who is responsible for it.

Read more: Diablo IV starts to leak and the people who do it are plastered over

Presumably, the bigger problem is how to successfully conduct a private alpha test if such leaks are to be so profuse and extensive. These are completely different times when a video game is made, even compared to 2012 Diablo III. It will be very interesting to see how the developers respond in future alpha / beta testing.

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