Grounded is leaving Early Access this month, after more than two years in the Xbox Game Preview. Before tomorrow’s release of title 1.0, on September 27, reviews of the final version began to appear on the web, which so far has been very positively received!
Here are some early reviews of Grounded 1.0:
The default settings are well-tuned, delivering a cavalcade of tense but manageable adventures in which death is the pest rather than the end. You can retrieve your inventory by finding your grave, but your equipment will be slightly damaged. But Grounded is flexible enough to generate all kinds of experiences. If you’d rather build and explore without any risk, you can disable all hazards by letting you spin without worrying about starvation or becoming food for spiders. Coupled with the myriad of accessibility options, including the arachnophobia mode that turns spiders into amorphous patches, this makes a game with very few barriers and tons of tools.
Whether you’ve been a long-time fan of survival games or are intrigued by a rapidly evolving genre, Grounded is an excellent game that deserves your time and attention. The 20-strong Obsidian Entertainment team created this title with care and passion. It shows you discovering Backyard from a whole new perspective, one of the insignificant insects lost between the blades of grass. The grand journey back home is full of dangers and adventures, and I can’t wait to start exploring again.
While it doesn’t reinvent the mechanics of a survival game, the Grounded setting does make the familiar feel new. The world is great fun to explore. It’s easy to lose yourself for hours in rewarding game loops and creative environments. Narration does a good job of pointing the direction, but not a hard path, so you can always take your time and enjoy. A bit of a summer fight and a few minor technical hiccups aside, Grounded is one of the most addictive survival games I’ve played in a long time.
With the 1.0 release, Grounded has so much to discover and enough catch to justify the tens of hours you can invest. Whether you’re an exploration-oriented player looking for landmarks and hidden treasures, or a visionary castle-building geek, it’s best to bring your friends along. Even so, playing alone, it was hard for me to leave Grounded, even in the slowest moments. I wasn’t happy with my end-game score so I searched for secrets and continued improving my rating. Even now, there are even more errors to catalog and, inevitably, to wipe out. Nothing personal!
Although Obsidian is not known for survival games, it turned out to be great.
Grounded is not the biggest game of its kind, and most of its moment-to-moment moments have already been seen in other games. Still, the fantastic setup makes it an instantly intriguing setup, plus styling it as a uniquely childish adventure, polishing it beyond most of its peers, and placing it in a world full of familiar vistas that can be seen in new and surprising ways. Grounded quite a feat.
The most promising thing about Grounded is that there is always room for expansion, but even if Obsidian decided to call it an ending now, he could be so proud of what he has accomplished here. This little game with a big heart is ultimately a successful experiment, and while the tension between the two identities of role-playing and survival creates some noticeable points of tension, the marriage between the two remains an overall happy relationship.
Wow! It’s pretty good reception so far, as most stores seem happy with the state of the game at release 1.0. Version 2022 currently has 80 points for the Xbox Series X on Metacritic, and more reviews are expected to come in the coming days.
Grounded 1.0 is coming tomorrow, September 27, and will be part of the Xbox Game Pass.
What do you think about this premiere? Enough changes to make a dive again? Please let us know!